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Why Chariot under boring lights when you can do the Hue?

July 15, 2015 | By Anthony Capkun

July 15, 2015 – Royal Philips and Frima Studio Inc.—an independent Canadian game developer—have integrated Hue connected lighting with the game Chariot, promising “immersive home entertainment” on a “whole new level” as the lighting interacts in real time with gameplay.

“We are very proud to be the first in the world to integrate Philips Hue lighting with a video game, and are excited to offer this unique experience to fans of Chariot,” said Steve Couture, Frima’s CEO.

The game is now able to control all the Hue lights in the room to reflect what is happening in the game. Different lights are connected together to create a “unique ambiance” with hundreds of colours “for the ultimate immersion in the game universe”. When enemies attack, for example, Hue lights blink Red. When colourful plants bloom, their colours are reflected in the room. From subtle shifts to sudden bursts, everything onscreen is reflected in a Hue-enabled space.

“With its stunning art and mesmerizing environments, Chariot is a perfect fit to demonstrate the full potential of Philips Hue for games and Frima is the ideal partner to help us showcase a technological world premiere,” said Wout Verhagen, director strategic alliances & partnerships at Philips.

The enhanced Chariot game experience is officially available exclusively on Microsoft’s Xbox One.

“We’re thrilled that Frima is pushing the boundaries with this new technology from Philips Hue and are really excited to see it come to Xbox,” said Chris Charla, director ID@Xbox at Microsoft.

About a year ago, in time for the world premiere of “Sharknado 2: The Second One”, Syfy and Philips claimed the first-ever television content-focused immersive lighting experience with the pairing of the Syfy Sync second screen app and the Hue connected lighting system.

Chariot images courtesy Frima Studio Inc.

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